﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace NPCScriptEditor.Classes
{
    public partial class Communication : UserControl
    {
        public Communication(string name,string desc,Bitmap Headicon,string path)
        {
            InitializeComponent();
            label1.Text = name;
            label2.Text = desc;
        }

        private void Communication_Load(object sender, EventArgs e)
        {

        }
    }
}
